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  • Foto van schrijver: Nikki
    Nikki
  • 14 mrt 2019
  • 1 minuten om te lezen

I've been working on my 3D design some more, getting more into the details of the separate parts. I'm putting more thought into the way parts will be manufactured and fitting everything together with the original blender's motor and blades.


I've also made some adjustments to the skeleton part. (mainly making the "legs" of the design stick out some more)


I haven't really stumbled upon any problems just yet but I am convinced I'll encounter some in the near future. Probably with figuring out how to assemble everything and matching it with the right production methods.


At the bottom of the last picture you can see I've made some holes in the bottom. This is because the bottom circle of the motor is a very simplified representation of a fan. I want to put some extra emphasis on the fact that this is far from a final 3D design. It's still very much unfinished and mainly made to see whether the dimensions of the design are correct in comparison to the motor. This does seem to be the case.

  • Foto van schrijver: Nikki
    Nikki
  • 14 mrt 2019
  • 1 minuten om te lezen

After discussing the dimensions of the design a few times with my teachers I've been making a skeleton part for the 3D CAD model in SolidWorks.

Sadly the dimensions don't come as close to my first design as I would've wanted because of some issues with the motor measurements. To show you what I'm talking about, take a look at the comparison between my first drawing and the skeleton part dimensions:

It's quite obvious the body turned out bigger than intended in comparison to the beaker. Something that's also quite noticeable is that the legs stick out way more in my original drawing. In the future I might adjust this in the skeleton part so it resembles the drawing some more.


My next step will be to play around some more with the skeleton part's dimensions some more and start on a more detailed 3D CAD drawing.

  • Foto van schrijver: Nikki
    Nikki
  • 22 feb 2019
  • 1 minuten om te lezen

This week I finished making a mock-up of my blender design.

At first sight after making the mock-up of the blender design I thought the design turned out way to big. But, as first judgement can often deceive, I found out that it was actually smaller than the original blender we were asked to take as an example. In length that is. The circumference of the design was bigger than the example. Luckily this was something I did on purpose. I wanted to give the design some bulkier proportions in comparison.

I talked about the design with Joris Smits and we discussed this matter. We both came to the conclusion that I should try to make my design a bit smaller, so the proportions would relatively stay the same while the volume of the design would lessen. This appeared to be possible since the motor I’m supposed to incorporate in the design seemed to have a lot of extra space in the example. Also, If that wouldn’t be enough I could also make sure the body of the design would be lowered into the legs a bit more.

Here are some photos to give you an image of the matter.


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